OUT OF ORDER V1.2 notes & Episode 2 news
OUT OF ORDER - Episode 1 Shareware » Devlog
Hello again folks, another small update to show that I am still working on this game.
Development on Episode 2 has been slow, but I had Friday off so I managed to get an extra few hours of work in. My hope is to have all the new mechanics planned for Episode 2 implemented by the end of September, but development might be halted for October due to another project I would like to complete in time for Halloween (you'll hear about it soon enough). But the level, enemies, dialogue and "plot" of Episode 2 has already been planned out so it'll just be a matter of sitting down and making the damn thing.
In the meantime however, here's the latest patch notes for version 1.2:
Features
- Added the ability to use fists as melee weapon, assigned to weapon slot 1
- Added a Rocket Launcher, assigned to weapon slot 5
- Added hit and death animations to enemies
- Added more enemies
Fixes
- Plugged hole in floor
Get OUT OF ORDER - Episode 1 Shareware
OUT OF ORDER - Episode 1 Shareware
Retro FPS throwback to Duke Nukem and Strife
Status | Released |
Author | Enygmatic |
Genre | Shooter |
Tags | 3D, Cyberpunk, First-Person, FPS, Retro, Singleplayer, Unity |
More posts
- Dev Playthrough/Postmortem VideoOct 31, 2021
- OUT OF ORDER Microgouging DLC AnnouncementApr 01, 2020
- OUT OF ORDER v1.1Sep 11, 2019
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