v1.4: Fixes & Improvements


Well this isn't the expansion I promised, but it includes some changes that will be aprt of the expansion, notably some memory and AI related changed.

Overall experience should be a bit smoother now.

Changelog

  • Revolver animation fixed
  • Added billboard models for text on walls
  • NavMesh doesn't clip through crates in level 2
  • Fixed memory leaking issues by removing targetFrameRate being set
  • AI now properly navigates to players current position rather than last detected position
  • Ranged enemies far less likely to shoot themselves
  • Floating platforms on first floor of level 2 lowered to make items more visible
  • Removed key for unused input action
  • Reduced file size
  • Removed input prompt for transitioning to new level

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