Improved Interactivity & QOL


The first in a long series of updates is now here! After getting some good feedback from last weeks build, I implemented a number of quality of life features and fixed several bugs. 

New Features

  • Hints added to guide player through controls and interaction
  • Added options for cursor visibility
  • Items can now be assigned to hotkey via drag & drop
  • Items can now be combined via drag & drop
  • Held objects can now be rotated by holding 'R' and moving the mouse
  • Smartphone now remembers the last app used before closing
  • Number of notifications displayed on app icons

Fixes

  • Closing inventory while moving item no longer breaks inventory interaction
  • Cursor no longer unlocks when closing pause menu while other interface (phone, note, computer) open
  • Can no longer open phone while reading note or using computer
  • Improved chroma key on wrench icon
  • Added outline to cursor making it easier to see
  • Added lock and handle to power room door to make it more obviously interactive
  • Certain items are now made to be single use
  • Equipped item cursor no longer appears when using phone

Get SUB MORTIS

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